eXistenZ (1999) Canada
eXistenZ Image Cover
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Director:David Cronenberg
Studio:Dimension
Producer:David Cronenberg, Andras Hamori, Bradley Adams, Damon Bryant, Michael MacDonald, Robert Lantos
Writer:David Cronenberg
Rating:3.5
Rated:R
Date Added:2007-03-06
Purchased On:2007-06-03
ASIN:B00000K31V
UPC:0717951005120
Price:$9.99
Awards:3 wins & 6 nominations
Genre:Canada
Release:1999-10-18
IMDb:0120907
Duration:97
Picture Format:Widescreen
Aspect Ratio:1.85:1
Sound:Dolby Digital 5.1
Languages:English, Dolby Digital 5.1
Subtitles:English
Features:Anamorphic
David Cronenberg  ...  (Director)
David Cronenberg  ...  (Writer)
 
Jennifer Jason Leigh  ...  Allegra Geller
Jude Law  ...  Ted Pikul
Ian Holm  ...  Kiri Vinokur
Willem Dafoe  ...  Gas
Don McKellar  ...  Yevgeny Nourish
Callum Keith Rennie  ...  Hugo Carlaw
Christopher Eccleston  ...  Seminar Leader
Sarah Polley  ...  Merle
Robert A. Silverman  ...  D'Arcy Nader
Oscar Hsu  ...  Chinese Waiter
Kris Lemche  ...  Noel Dichter
Vik Sahay  ...  Male Assistant
Kirsten Johnson  ...  Female Assistant
James Kirchner  ...  Landry
Balázs Koós  ...  Male Volunteer
Stephanie Belding  ...  
Gerry Quigley  ...  
Comments: Play it. Live it. Kill for it.

Summary: Director David Cronenberg's eXistenZ is a stew of corporate espionage, virtual reality gaming, and thriller elements, marinated in Cronenberg's favorite Crock-Pot juices of technology, physiology, and sexual metaphor. Jennifer Jason Leigh is game designer Allegra Geller, responsible for the new state-of-the-art eXistenZ game system; along with PR newbie Ted Pikul (Jude Law), they take the beta version of the game for a test drive and are immersed in a dangerous alternate reality. The game isn't quite like PlayStation, though; it's a latexy pod made from the guts of mutant amphibians and plugs via an umbilical cord directly into the user's spinal column (through a BioPort). It powers up through the player's own nervous system and taps into the subconscious; with several players it networks their brains together. Geller and Pikul's adventures in the game reality uncover more espionage and an antigaming, proreality insurrection. The game world makes it increasingly difficult to discern between reality and the game, either through the game's perspective or the human's. More accessible than Crash, eXistenZ is a complicated sci-fi opus, often confusing, and with an ending that leaves itself wide open for a sequel. Fans of Cronenberg's work will recognize his recurring themes and will eat this up. Others will find its shallow characterizations and near-incomprehensible plot twists a little tedious. --Jerry Renshaw